MMOexp Last Epoch: Core Skills Breakdown

Posted by Stellaol Stellaol Nov 12

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Even at 864% corruption, the army barely takes a dent. Bosses like the Abomination, Harbinger, and Aberroth melt in Last Epoch gold seconds while your golems stand firm, shrugging off damage that would annihilate most builds.

Core Skills Breakdown

1. Summon Skeleton Mage (Traversal & Death Knights)

Convert mages into Death Knights for melee combat.

Path into mobility nodes, allowing teleportation with nine minions in tow.

Boost critical strike chance, melee damage, and attack speed.

Excellent for repositioning your army - it even scales with elevation for seamless terrain movement.

2. Summon Bone Golem

Core of the Golemmancer identity.

Take Sentinels and Tower of Bones for massive armor and threat generation.

Pick Bone Growth to transfer your health regen to golems (especially potent with 1,500+ regen/sec).

Add multiplicative damage and attack/movement speed to make them both durable and deadly.

3. Dread Shade

Make it non-health draining and limited to one shade.

Stack attack speed, cast speed, and base damage.

Take Spectral Distance to massively expand its area once your full army is summoned.

With 20 minions, you can cover nearly the entire screen with a single cast.

4. Summon Wraith

Make them permanent with the decay-removal node.

Focus on melee area, critical strike multiplier, and health scaling.

Each wraith becomes a sustained melee powerhouse capable of shredding endgame bosses.

5. Summon Zombie

Convert attacks to necrotic damage for better synergy with your passives.

Add vomit armor shred and explosive death ward generation.

Even with slower movement, their boss kill threshold and 60-stack armor shred make them indispensable.

Passive Setup

At level 100, you'll fully unlock the new Necromancer passive tree. Here's the key breakdown:

Acolyte Tree:

8 pts in Forbidden Knowledge – Intelligence & resistances.

5 pts in Dark Rituals – Boosts attack speed.

1 pt in Soul Aegis – +400 base armor for all minions.

Necromancer Tree (92 points):

Grave Thorns – Armor per Intelligence, health per Vitality.

Soul Conduits – Gain ward per minion (up to 20).

Risen Army & Cursed Blood – Minion deathmark utility.

Aegis Fall – Grants armor shred across your entire army.

Rite of the Undeath – Converts overcapped necrotic resistance into necrotic penetration.

Empty the Graves – Health regen per minion (scales huge with 20 summons).

The synergy between minion scaling, personal defense, and health regen turns your Necro into a walking fortress surrounded by deathless servants.

Blessings, Idols & Gear

Blessings:

Choose based on your needs, but prioritize:

Double Health Regen

Armor and All Resistances

Health and Endurance

Idols:

Use Immortal Idols with:

9% Health

+54 Base Health

Ward Decay Threshold

Ward per Second

You'll want three of these, plus one idol with Mark for Death on hit - your 20 minions will keep enemies permanently debuffed.

Required Gear

Mandatory Uniques:

Aaron's Will (Body Armor): Converts Skeleton cap into buy Last Epoch gold additional Bone Golems. Core of the build.

 

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